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©2006-2009 ~dangalf
:icondangalf:

Artist's Comments

This was a little study I did of a tektite (that's an annoying and rather creepy-I-have-my-single-blank-staring-eye-on-you creature from the Legend of Zelda games). It's in the typical style I model in: not realistic, more cartoony and blocky...you know, like in a video game. I'd be interested in hearing from any LoZ fans if this works well for them as what a tektite might look like...

Comments


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:iconfonewearl-lina:
Well, if you're going from a Zelda POV, it's too scary not cute enough and too realistic looking :D
Maybe cel-shaded like in WindWaker?

But it's a nice model anyhow ^^

--
The spice must flow!
:icondangalf:
Heh heh....definitely not cute enough. :floating:

Thanks for the feedback!!
:iconfonewearl-lina:
You're welcome

--
The spice must flow!
:icontrecman:
Nicely done... Great work! :clap:

If you're into 3D, sci-fi/fantasy,dragons, androids, etc... please stop by my gallery. ~ The link is below. Thanks! :D

--
Dan Sanchez - AKA: Trecman @ deviantArt
Web Site: www.artofdansanchez.com
Email: dansanchez@bellsouth.net
:iconozumaru:
this looks really awesome, detailed
:iconblackelfboi:
That is some HOT work! What did you use Maya? ZBrush?
:icondangalf:
Thanks for the kind comment and the +fave! I used 3DSMAX 6 and Painter for the textures / bump map. Looking forward to seeing your fictional Legend of Zelda trailer...
:icon-coldfusion-:
Hell yes, PERFECT tektite.
:icondangalf:
Thanks coldfusion! I like your mech-creature drawings, by the way.

Details

March 15, 2006
144 KB
1024×768

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